Ludography

A bibliography is a list of the books you’ve written; a discography is a list of the music you’ve recorded; and a ludography is a list of the games you’ve designed.

Paranoia LogoIn 1980, Don Rapp and I created Paranoia Press to publish his Scouts & Assassins supplement for the Traveller sci-fi RPG from Game Designers’ Workshop. Other projects included Merchants & Merchandise, Vanguard Reaches, The Beyond, SORAG, Aliens & Artifacts (unpublished) Ryker’s Catalog of Arms (unpublished), and many game aids.

1. 1980 Traveller RPG (development)
2. 1981 Paranoia Press Inc. RPG supplements (design & development)
3. 1981 Shuttlewars boardgame (development)
4. 1990 Cadillacs & Dinosaurs 2nd Edition RPG (design, unpublished)
5. 1991 The Proto-Dimensional Handbook (contributor)
6. 1991 St. Louis Sprawl Shadowrun RPG (design, unpublished)
7. 1991 Dark Conspiracy 2nd Edition RPG (design, unpublished)
8. 1992 Gangsters boardgame (development)
9. 1994 Star Trek CCG (design & development)
10. 1995 Star Wars CCG (design & development)
11. 1996 Iron Dragon boardgame (development)
12. 1996 X-Files CCG (development)
13. 1999 Austin Powers CCG (development)
14. 1999 Star Wars Episode I CCG (development)
15. 1999 Young Jedi CCG (design & development)
16. 2000 Tribbles CCG (development)
17. 2001 Jedi Knights TCG (design & development)
18. 2001 Lord of the Rings TCG (design & development) Origins Award
19. 2003 .hack/ENEMY TCG (design & development) Origins Award
20. 2003 Beyblade TCG (design & development)
21. 2004 MegaMan NT Warrior TCG (design & development)
22. 2004 WARS TCG (design & development)
23. 2005 Xeko CCG (development)
24. 2006 Battlestar Galactica CCG (design & development)
25. 2006 Star Chamber Maelstrom (design & development)
26. 2007 Stargate Online TCG (design & development)
27. 2007 Legends of Norrath Online TCG (design & development)
28. 2008 Star Wars Galaxies Online TCG (design & development)
29. 2008 Free Realms TCG (design & development)
30. 2010 Card Commander (design & development)
31. 2011 Magic: The Gathering – Tactics online (development)
32. 2011 Treasure Wars (design & development)

All of the above listed projects were collaborative efforts in which I was fortunate enough to work with many talented people. My sincere thanks go out to everyone I have worked with over the years to produce these products of which I am greatly proud.

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